The White House made available on its official website online games inspired by classics like Snake and Tetris, which simulate the detention of migrants in the Rio Grande and the construction of the wall on the border with Mexico. The initiative was presented by the White House itself as a promotion of the "winning" culture associated with the administration of Donald Trump.
The games were created during Trump's term and generated strong outrage among human rights non-governmental organizations. The NGOs strongly criticized the fact that the White House had turned controversial migration policies into entertainment content.
The publication of these games raises questions about the use of official resources for the promotion of specific political agendas and about the impact of gamification of sensitive humanitarian issues. The administration has not yet commented on the criticism received.




